Cause and Effect

The effects of gravity, recoil, drag, friction, inertia, and collision are around us every day. We'll explore some common principles applied to animation that will give the viewer a sense of realistic motion. This is all part of telling the story of what your characters or moving objects are supposed to be doing. To help you better understand these principles and apply them to your own animations, the projects in this chapter will include realistic effects, timing, and more.

Ci A

Chapter Contents

Gravity:The Freefall

Gravity: Smooth Landing

Gravity and Collision:The Bounce and Hang Time

Gravity and Recoil:The Yo-Yo

Inertia and Friction:What a Drag!

Complex Animations: Combining the Techniques

0 0

Post a comment