When the focus of an animation is on the animated objects or characters, it's important to create a smooth, believable motion. On the other hand, there are times when a humorous animation is required—which can require extremely exaggerated and distorted characters and motion to emphasize the actions being made (have you watched any classic cartoons lately?). The next two chapters cover the various aspects of both the real and fantasy worlds of physical motion and animation.
Chapter 4 Cause and Effect
Chapter 5 Exaggeration Equals Characterization
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