Casting Shadows

Casting shadows is the primary way to create the illusion of depth in an elevation. You can cast shadows in many ways, and you will be exposed to several techniques in this section.

Three niches are just above ground level in the elevation. We'll apply the Inner Shadow effect to make these appear recessed into the facade. We'll also create the illusion of a frame projecting out from the facade surface, for the ornament above the glazing system where the building address belongs, through creative use of shadows. Inner shadows make surfaces recede, and drop shadows make them appear to float above. In addition, you'll use a layer set to contain the multiple layers generated in this technique.

1. If you have E1evation2.psd open from the previous exercise, you can continue here; if not, open that file from the companion CD before continuing.

2. Create a new layer called Niches, and give the layer a blue color. Sample the Field Stone swatch in the Swatches palette. Select the Paint Bucket and fill each of the niches with the flat color. Choose Filter > Noise > Add Noise and apply 10% Gaussian Monochromatic noise. In the Layers palette, apply an Inner Shadow layer style effect with the following parameters: 50% Opacity, 15 px Distance, 0% Choke, and 10 px Size. Figure 6.14 shows the niches with inner shadows.

3. Click the Create A New Set button at the bottom of the Layers palette. Rename Set 1 to Ornament.

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