Creating Entourage Geometry

The first order of business is to make a flat object onto which you'll later map a material. Although any flat geometry will do, an object that has the correct orientation and pivot point location for ease of manipulating the object in a 3D scene is better. Follow these steps:

1. Launch Autodesk VIZ 2005. Choose Customize > Units Setup to open the Units Setup dialog box (see Figure 4.36). Click the US Standard radio button; select Feet w/Fractional Inches in the drop-down, select 1/8 in the precision drop-down, and click the Feet radio button to set Default Units. Click OK to close the Units Setup dialog box.

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