Generally, a sketch artist in a game company spends his time drawing game characters on paper for the 2D/3D artists to use as a visual reference during character creation. As a character artist, you don't normally spawn your models and animations on your own—you work closely with the concept/sketch artists and programmers and create models via their ideas and recommendations. In the next chapter, I show you how to use sketch art images on 3D modeling planes so that you can use them as a reference for modeling a character.

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