Warping Layer Content Using Nodal Points

Before Photoshop CS2, if you wanted to warp an image, you had only two choices: You could use the Shear filter or buy a plug-in. Now you have a third choice: You can use the Warp command to distort a selection, path, or pixel-based layers. When invoked, the command gives you access to four nodal points and eight direction points. Furthermore, when you use preset warp shapes, which you can select from a pop-up menu on the options bar, you can change the warp orientation and the degree of warp as well as the vertical and horizontal distortion.

To warp an object:

1. Make sure that the object is not on a Background layer.

2. Choose Edit ^Transform ^ Warp, or Ctrl+T (Windows), (Mac OS) and then click the Warp icon on the options bar (fourth from right).

3. Drag the corner points or the direction points or click in the mesh and then drag.

4. Alternatively, choose a predefined shape from the pop-up menu on the options bar and then use the Bend, Horizontal, or Vertical distortion text boxes to redefine the shape (Figure 11-15).

Figure 11-15: A—The image to be warped and the target. B—Custom Arch shape used to warp the image and then a negative figure used in the Bend text box to arch it downward. C—Blend mode set to Multiply and a Hue/Saturation adjustment layer used to color the layer.

Figure 11-15: A—The image to be warped and the target. B—Custom Arch shape used to warp the image and then a negative figure used in the Bend text box to arch it downward. C—Blend mode set to Multiply and a Hue/Saturation adjustment layer used to color the layer.

To show or hide the warp mesh and control points, choose View^ Extras.

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